Projektor

Browser-based / open by design

Map anything onto anything.

A free projection-mapping instrument for the browser. Add media, fit it to a real surface, shape the look, and send a clean output to your projector.

No install · no account · no watermark

Projektor / real sessionStage 1920 × 1080
Drag corner → choose shader → capture Look → Go LiveNo mock UI
00Install required
05Surface shapes
URLShare and fork
MITOpen source

The shortest path to light

Three moves between a blank wall and a live image.

01 / ADD

Give the surface a source.

Drop in video or images, start from a shader, use a webcam, or capture a screen. Each surface keeps its own source and treatment.

02 / WARP

Pull the image onto reality.

Drag four corners over the physical target. Perspective-correct homography keeps straight content straight across the quad.

03 / GO LIVE

Move the clean frame to output.

Open a chrome-free output window, move it to the projector display, and keep editing while the live image updates.

The Projektor editor with a perspective-warped test-pattern surface and four corner-pin handles.
QUAD_01 · HOMOGRAPHYDrag any corner to align

Built for physical space

From one strange object to a room full of surfaces.

Generated atmosphere explores where the work can live. The product frames elsewhere on this page are direct captures from Projektor.

Projection studies across a concrete calibration room, a live stage, and mapped architectural forms
Generated environment study / no product UI
01

Stage & live sets

Build surfaces, save Looks, map MIDI, and move through a cue list without leaving the editor.

02

Architecture & objects

Fit imagery to walls, columns, props, and irregular polygons with independent surface controls.

03

Installations

Create a self-contained browser project, open a clean output, and preserve the setup as a file or link.

04

Creative coding

Write fragment shaders beside the stage, expose parameters, and make them respond to live audio.

Explore every use case →

One working surface / every control

An instrument, not a black box.

Every source, corner, mask, blend mode, color adjustment, Look, and cue stays visible and editable. Projektor keeps the stage at the center.

+Quad · triangle · ellipse · polygon · mesh

+Video · image · webcam · screen · GLSL

+Masks · blend modes · color controls

+Looks · cues · crossfades · beat sync

+MIDI mapping · audio reactivity · MCP

See the full feature set →
Projektor editor showing surfaces, shader gallery, mapped stage, Looks, and the properties inspector
Actual editor captureLocal browser session

MCP / agent control

Let an agent operate the same instrument.

Projektor includes an MCP server for adding surfaces, placing corners, assigning media, adjusting output, and recalling Looks through the real editor runtime.

Read the MCP setup →

> add_surface quad
✓ surface_04

> set_corners surface_04
✓ four points updated

> recall_scene opening
● live

Choose with context

Projektor vs. the alternatives.

Honest, task-by-task guides for deciding when a browser tool fits — and when a mature desktop system is the better call.

Field notes

The practical side of mapping light.

Read all notes →
Projektor warp workspace with a corner-pinned test surface
Guide · 8 min

Your first surface, from blank stage to Go Live.

Open field note →

FAQ

Before you point it at a wall.

01What is Projektor?

Projektor is free projection-mapping software that runs in your browser. Add an image, video, or live shader, fit it to a physical surface with corner-pin warp, and open a clean output window for your projector.

02Is it really free?

Yes. There is no account, trial timer, or output watermark. Projektor is MIT-licensed, so you can inspect, self-host, and adapt the source.

03What travels in a shared link?

The link stores the project setup — surfaces, transforms, shaders, Looks, and cues. URL-based media travels with it; local files and webcam sources stay on the device that opened them.

04What browser should I use for a show?

Use a recent desktop Chrome or Edge build for the smoothest multi-display Go Live workflow. WebGL2 is required, and a wired second display is the most predictable projector setup.

Output 01 / standing by

There is a surface waiting.

Open the instrument. Drag the first corner.